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Dark Money

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Wealth & power are at your finger tips, but the cost...


May be Your

Soul

PURCHASE

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Wanted poster on weathered plank wood wall

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Explore and learn about the history of finance and money from the unique probabilities of the 13 nefarious money archetypes throughout history will you choose to become a ruthless 80s Stock Raider a daring 1920s Prohibition Whisky Runner or an unscrupulous Tax Collector from the 1600 s Will you play it safe or take audacious risks Will you manipulate others or rely on sheer luck to amass your dark fortune
Play standard Poker with the Dark Money Poker set or unleash your inner Machiavelli by choosing one of the 13 nefarious characters as you bet chips bluff opponents and strategize your way to financial supremacy This variation of Poker pits players against each other in a tense battle of wits and deceit
Dark Money isn t just entertainment it s an immersive educational experience shedding light on the darker side of finance and history

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Character Cards - 13

Government Over-reach

1980s Oligarch:

Synopsis: A former high-ranking official turned powerful business tycoon after the dissolution of the Iron Curtain. This character amassed immense wealth through political connections and dubious business dealings.


Character Profile: Dmitri V., a cunning and ambitious figure, rose through the ranks during the communist era, leveraging his connections in various governments to amass wealth in the chaotic post-iron curtain economy. He controls various resource industries, manipulating markets and influencing politics behind the scenes.


  • Ability - ‘Government Over-reach’: Once per game, Dmitri can gain insights into two opponent's hands, allowing him to view one of his opponents cards chosen at random.
  • Effect on gameplay: Offers an advantage in strategic decision-making during betting rounds by providing partial knowledge of opponent's hands.


Dimitri V.

Hostile Takeover

1980's Stock Raider:

Synopsis: An aggressive and shrewd investor who utilized aggressive tactics to acquire companies during the corporate raiding era of the 1980s.


Character Profile: Samantha J.D. Reed, a savvy and ruthless Wall Street executive, specialized in hostile takeovers and leveraged buyouts. Her ruthless approach in the financial world earned her both admiration and disdain among her peers.


  • Ability: ‘Hostile Takeover’ - Samantha can execute a ‘Hostile Takeover’ once per game, stealing an opponent's hand and exchanging it with hers.
  • Effect on gameplay: This ability grants Samantha the power to take control of an opponent's hand, potentially gaining stronger card combinations.


Samantha J.D. Reed

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Warchest Gambit

1200's Warlord:

Synopsis: A ruthless and formidable leader controlling territories through force and conquest during a turbulent period in Asia's history.


Character Profile: General Z., a feared warlord during the Song Dynasty, expanded his influence through strategic alliances and merciless military campaigns. His lust for power and wealth knows no bounds.


  • Ability: General Z. can instigate ‘War-chest Gambit’ once per game, forcing a chosen opponent to X2 their current bet.
  • Effect on gameplay: This ability allows General Zhang Wei to hedge his strategy based on his instinct of an opponent, increasing his advantage in the game.


General Z.

Munition Monopoly

1900s War Profiteer:

Synopsis: A merchant of death profiting from supplying arms and provisions during wartime conflicts.


Character Profile: Viktor N. Arms, an unscrupulous arms dealer, capitalized on global conflicts, selling weapons to both sides without regard for the devastation caused. His network extends worldwide, making him a key figure in fueling wars for profit.


  • Ability: Viktor can initiate a ‘Munitions Monopoly’ once per game, swapping one card of any player with random cards from the deck, including himself if he wants.
  • Effect on gameplay: This ability enables Viktor to extensively adjust the odds and add chaos to the probability in the hand.


Viktor N. Arms

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Tax Rate Control

1600s Tax Collector:

Synopsis: A corrupt official abusing power to exploit and extort citizens for personal gain during a time of political and social upheaval.


Character Profile: Lord Reginald, a cunning and oppressive tax collector in the service of the Crown, exploited his position to enrich himself, causing widespread suffering among the common people.


  • Ability - ‘Tax Rate Control’: Once per game, Lord Reginald can force a ‘re-bet’ during a betting round, forcing opponents to either rescind, double, or triple a bet.
  • Effect on gameplay: Allows Lord Reginald to disrupt opponents' strategies and potentially influence betting decisions.


Lord Reginald

Forgery Finesse

1500's Renaissance Art Forger:

Synopsis: A master art forger from the Renaissance era who amassed wealth producing replicas and lookalikes of famous artwork.


Character Profile: Mona Lucia Vermeer, known for her artful deceptions, was wanted throughout Europe in the Renaissance for selling bogus art to the elite.


  • Ability - ‘Forgery Finesse’: Once per game Lucia can swap out two face up cards from the community from 5 new cards randomly drawn from the deck.
  • Effect on Gameplay: This ability provides Lucia with a powerful tool to alter the odds and outcome of a hand in favor.

Mona Lucia Vermeer

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Black Flag Piracy

1800's Mutiny Pirate Captain:

Synopsis: A charismatic and rebellious captain leading a mutiny against the Navy and turning to piracy.


Character Profile: Captain Redhawk, a fearless and cunning leader, orchestrated a mutiny aboard his naval vessel and turned to piracy, plundering merchant ships and outsmarting naval forces.


  • Ability - ‘The Black Flag’: Captain Redhawk wins the hand if he has a black suited full house containing face cards or 3 of a kind with 2 black suited cards.
  • Effect on gameplay: Increases the probability of Captain Redhawk wining hands based on specific rounds of play.

Captain Redhawk

Maggie “Moonshine” Malone

Flushed and Rushed

1920's Prohibition Alcohol Runner:

Synopsis: A bootlegger during the North American Prohibition era, smuggling illegal alcohol and running speakeasies.


Character Profile: Maggie "Moonshine" Malone, a charming and flirtatious bootlegger, ran a network of speakeasies and illicit alcohol operations, evading law enforcement while profiting from the ban on alcohol.


  • Ability - ‘Flushed and Rushed’: Maggie wins any hand with a flush or 4 of a kind.
  • Effect on gameplay: Increases her odds of winning certain hands and for opposing players to potentially have worse odds in some scenarios.


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Schmooze & Intimidate

‘The Contact’

1970s Kingpin:

Synopsis: A notorious and influential figure in the illicit goods trade, controlling vast transportation networks.


Character Profile: “The Contact”, is the boss of a far reaching cartel, built on an empire through intimidation, and strategic alliances. His grip on the market makes him a feared and untouchable figure.


  • Ability: The Contact can ‘Schmooze & Intimidate’ opponents once per game, forcing one opponent to fold immediately.
  • Effect on gameplay: This ability provides The Contact with a powerful tool to eliminate competition in a hand, potentially securing the pot without a showdown.


A Morbid Marriage

Victorian Black Widow:

Synopsis: In the Victorian era, Seraphina Ravenscroft was a cunning Black Widow who inherited and accumulated fortunes by strategically marrying wealthy individuals, only to mysteriously lose them soon thereafter.


Character Profile: Seraphina Ravenscroft navigates the societal expectations of the time. Known for her strategic marriages and calculated widowhood, she gains wealth through alliances and, when necessary, a well-timed demise.


  • Ability - A ‘Morbid Marriage’: Once per game, Seraphina can reduce all of her betted chips to one single chip - but she may still win the opposing players total bets.
  • Effect on gameplay: This ability decreases the chances of losing to an opposing player’s hand.


Seraphina Ravenscroft

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Unyielding Loyalty

1990's: Organized Crime Boss:

Synopsis: An organized crime boss from the 1990's ruling the underworld of eastern Asia and beyond.


Character Profile: Mr. Nakamura, a towering and enigmatic figure in 1990s eastern Asia, is as elusive as tales of his crime network are widespread. Known as Mr. Nakamura, he orchestrates his criminal empire from the shadows, shrouded in mystery and an aura of ruthless efficiency.


  • Ability - ‘Unyielding Loyalty’: Mr. Nakamura can force loyalty once per game, allowing him to force an opponent all in.
  • Effect on gameplay: Provides a substantial opportunity to adjust their hand during a game, potentially significantly improving their card combinations.


Mr. Nakamura

‘The Amara’

An Exotic Swindle

18th Century Silk Road Merchant:

Synopsis: An ambitious Silk Road merchant in the 18th century, accumulates wealth through trading exotic goods, both legal and illicit.


Character Profile: Know only as ‘The Amara’, a shrewd and resourceful figure during the 18th century, who thrived as a Silk Road merchant. Connecting the far east to the west, her ability, "Silk Road Swindle," comes from her network of exotic goods - let your mind wander to what they are.


  • Ability - ‘An Exotic Swindle’: Once per game, Amara can revive all opponents folded cards to make as many hands as possible in that round.
  • Effect on gameplay: This ability increases the chances of forming a strong hand from folded hands.
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Miss T. Blackwell

Digging With Spades


1870's Oil Tycoon Heiress:

Synopsis: As kerosene and gasoline grew in importance, this Oil Tycoon Heiress amassed great wealth and monopoly over the ‘black gold’ trade.


Character Profile: Miss T. Blackwell is the Heiress to a vast monopoly of Oil drilling and reserves. Many court her favor, but she is careful to indulge or do Business with anyone not already established in her network of ‘black gold’.


  • Ability: ‘Digging with Spades’ - Miss T. automatically wins a hand if she has four spades or a full house with one black suited face card.
  • Effect on Gameplay: This ability provides Miss T. with a powerful tool to eliminate competition in a hand, potentially securing the pot without a showdown.


Dark Money

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Custom Chip Set at ChipLab

-Clay

-Not Full Set Potentially

-100 Chips per product

-With metal case


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Dark Money

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Rules


1 - Agree and review the specific rule set of ‘Texas Hold ‘Em’ Style Poker with everyone present.


  • Dark Money Poker Recommendations for Game Set up:
    • Dark Money Poker is best played with unlimited betting.
    • Recommended ante protocol
      • Begin with Big Blind: 2 chips and Small Blind: 1 Chip
      • After every 2 players are eliminated, the Blind doubles.
    • Games should be timed at 1 hour maximum for no subsequent buy-ins, or 2 hours maximum with 1 additional buy in per player.
    • Each player starts with 20 Dark Money Poker Chips.


2 - Each player chooses one Dark Money Poker Character Card and one ‘Dark Money’ Nefarious Ability Poker Chip.


3 - Begin play. Randomly draw one card each. Lowest card (aces high) will begin as the Dealer (Big Blind Ante to the right).


4 - When a player wishes to use their character’s Nefarious Ability they must do so by:

  • Declaring it to the table by placing their Nefarious Abilities Chip in the pot.
  • Reading the Nefarious Ability aloud.
  • Doing so BEFORE the River card has been displayed.

*Any deviation from the above will result in a forfeiture of the players Nefarious Chip for the game.


Nefarious Abilities

At the end of the hand, the Nefarious Ability chip played is removed form the game.


Additional -


Players are to display their Dark Money Poker Character Card face up on the table in front of them. Players are allowed to see the Nefarious Abilities of opponents.


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Dark Money

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discussion topics;



-What is Money?-


-What are the events throughout history that helped shape money today?-


-What will money look like in 100 years?-

All character profiles, character synopsis, names and incidents portrayed in this game, and all other words, logos, wordmarks and concepts in this production are completely fictitious. No identification or resemblance with actual persons (living or deceased), places, buildings, and products is intended or should be inferred.

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Logos and Wordmarks

Dark Money

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科技风渐变字母数字-半透明渐变字母

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Logos and Wordmarks Reverse

Dark Money

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科技风渐变字母数字-半透明渐变字母

the mercury projectS

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